enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is a powerful technique—in general the convergence is quadratic: as the method converges on the root, the difference between the root and the approximation is squared (the number of accurate digits roughly doubles) at each step. However, there are some difficulties with the method.

  4. Alpha max plus beta min algorithm - Wikipedia

    en.wikipedia.org/wiki/Alpha_max_plus_beta_min...

    The alpha max plus beta min algorithm [1] is a high-speed approximation of the square root of the sum of two squares. The square root of the sum of two squares, also known as Pythagorean addition, is a useful function, because it finds the hypotenuse of a right triangle given the two side lengths, the norm of a 2-D vector, or the magnitude ...

  5. Pell's equation - Wikipedia

    en.wikipedia.org/wiki/Pell's_equation

    because of the connection of these equations to the square root of 2. [5] Indeed, if x and y are positive integers satisfying this equation, then x / y is an approximation of √ 2 . The numbers x and y appearing in these approximations, called side and diameter numbers , were known to the Pythagoreans , and Proclus observed that in the ...

  6. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Many root-finding processes work by interpolation. This consists in using the last computed approximate values of the root for approximating the function by a polynomial of low degree, which takes the same values at these approximate roots. Then the root of the polynomial is computed and used as a new approximate value of the root of the ...

  7. Halley's method - Wikipedia

    en.wikipedia.org/wiki/Halley's_method

    In numerical analysis, Halley's method is a root-finding algorithm used for functions of one real variable with a continuous second derivative. Edmond Halley was an English mathematician and astronomer who introduced the method now called by his name.

  8. Steffensen's method - Wikipedia

    en.wikipedia.org/wiki/Steffensen's_method

    % This is so that if the method fails to converge, we won't % be stuck in an infinite loop. p1 = f (p0); % calculate the next two guesses for the fixed point. p2 = f (p1); p = p0-(p1-p0) ^ 2 / (p2-2 * p1 + p0) % use Aitken's delta squared method to % find a better approximation to p0. if abs (p-p0) < tol % test to see if we are within tolerance ...

  9. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...