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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The user can search for elements in an associative array, and delete elements from the array. The following shows how multi-dimensional associative arrays can be simulated in standard AWK using concatenation and the built-in string-separator variable SUBSEP:

  3. Bloom filter - Wikipedia

    en.wikipedia.org/wiki/Bloom_filter

    First all the elements that had their hash value sent back are sent to the PE that their hash is responsible for. Any element and its duplicate is now guaranteed to be on the same PE. In the second step each PE uses a sequential algorithm for duplicate detection on the receiving elements, which are only a fraction of the amount of starting ...

  4. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    Thus, traversing its elements follows a least-to-greatest pattern, whereas traversing a hash table can result in elements being in seemingly random order. Because they are in order, tree-based maps can also satisfy range queries (find all values between two bounds) whereas a hashmap can only find exact values.

  5. Hash table - Wikipedia

    en.wikipedia.org/wiki/Hash_table

    In a well-dimensioned hash table, the average time complexity for each lookup is independent of the number of elements stored in the table. Many hash table designs also allow arbitrary insertions and deletions of key–value pairs, at amortized constant average cost per operation. [3] [4] [5] Hashing is an example of a space-time tradeoff.

  6. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    The erase–remove idiom cannot be used for containers that return const_iterator (e.g.: set) [6] std::remove and/or std::remove_if do not maintain elements that are removed (unlike std::partition, std::stable_partition). Thus, erase–remove can only be used with containers holding elements with full value semantics without incurring resource ...

  7. Java collections framework - Wikipedia

    en.wikipedia.org/wiki/Java_collections_framework

    Maps are data structures that associate a key with an element. This lets the map be very flexible. If the key is the hash code of the element, the Map is essentially a Set. If it's just an increasing number, it becomes a list. Examples of Map implementations include java.util.HashMap, java.util.LinkedHashMap, and java.util.TreeMap.

  8. Unordered associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Unordered_associative...

    In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates, they can be used to store arbitrary elements, such as integers or custom classes.

  9. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    For example, the best case for a simple linear search on a list occurs when the desired element is the first element of the list. Development and choice of algorithms is rarely based on best-case performance: most academic and commercial enterprises are more interested in improving average-case complexity and worst-case performance .