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In C and C++, volatile is a type qualifier, like const, and is a part of a type (e.g. the type of a variable or field). The behavior of the volatile keyword in C and C++ is sometimes given in terms of suppressing optimizations of an optimizing compiler: 1- don't remove existing volatile reads and writes, 2- don't add new volatile reads and writes, and 3- don't reorder volatile reads and writes.
In such case it is always possible to use a function call, but this can be cumbersome and inelegant. For example, to pass conditionally different values as an argument for a constructor of a field or a base class, it is impossible to use a plain if-else statement; in this case we can use a conditional assignment expression, or a function call ...
Here is an example of a meta-program using the C++03 standard: a recursion of template instances for calculating integer exponents: template < int B , int N > struct Pow { // recursive call and recombination. enum { value = B * Pow < B , N -1 >:: value }; }; template < int B > struct Pow < B , 0 > { // ''N == 0'' condition of termination. enum ...
This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.
In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages , the assignment statement (or expression) is a fundamental construct.
For example, C allows implicit conversion from void * to other pointer types but C++ does not (for type safety reasons). Also, C++ defines many new keywords, such as new and class , which may be used as identifiers (for example, variable names) in a C program.
The simple Sethi–Ullman algorithm works as follows (for a load/store architecture): . Traverse the abstract syntax tree in pre- or postorder . For every leaf node, if it is a non-constant left-child, assign a 1 (i.e. 1 register is needed to hold the variable/field/etc.), otherwise assign a 0 (it is a non-constant right child or constant leaf node (RHS of an operation – literals, values)).
L-value, L value or lvalue may refer to: In astronomy, a measure of brightness of a lunar eclipse on the Danjon scale; L-value (computer science), denoting an object to which values can be assigned; In number theory, the value of an L-function; In space physics, the value assigned to an L-shell, a particular set of planetary magnetic field lines