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If you explain what you were thinking, they might agree with it. On the other hand, if you don't explain what you were thinking, it's in human nature that other editors will probably try to guess what you were thinking. Their guess will most likely be wrong. You may find that those guesses paint you in a bad light.
It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. [citation needed] In the traditional game, the "answerer" chooses something that the other players, the "questioners", must guess. They take turns asking a question which the answerer must answer with "yes" or "no".
A multiple choice question, with days of the week as potential answers. Multiple choice (MC), [1] objective response or MCQ(for multiple choice question) is a form of an objective assessment in which respondents are asked to select only the correct answer from the choices offered as a list.
The reviewer from the online second volume of Pyramid wrote "Quick -- Think of five planets. Now call out to your co-worker, friend, or significant other. Ask them to think of five planets. Now compare your answers. Did you get any the same?* If so, this game may be for you." [5] Eric Mortensen reviewed What Were You Thinking? on Geeky
The correct response is to turn over the 8 card and the red card. The rule was "If the card shows an even number on one face, then its opposite face is blue."Only a card with both an even number on one face and something other than blue on the other face can invalidate this rule:
If you're looking for a hint to today's Wordle puzzle, you've come to the right place. Here is the answer to the Friday, Jan. 24 puzzle as well as clues, vowels and the first letter.
Where did you steal the money? ("From the bank.") At the same time, there are closed-ended questions that are sometimes impossible to answer correctly with a yes or no without confusion, for example: "Have you stopped taking heroin?" (if you never took it) or "Who told you to take heroin?"; see "loaded question" and ""leading question".
The term lateral thinking was coined by Edward de Bono to denote a creative problem-solving style that involves looking at the given situation from unexpected angles, and is typically necessary to the solution of situation puzzles. The term "lateral-thinking puzzle" was popularised by Paul Sloane in his 1992 book Lateral Thinking Puzzlers. [1]