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Unreal Media Server – multi-protocol media server for streaming any file format and real time live audio/video to WebRTC, Flash, Silverlight, iOS, STB, HTML5 viewers; VideoLAN – GPL; Vidiator – Xenon Streaming Server; VMix – a software switcher, recorder and live streaming program for Windows, developed by Studio Coast PTY LTD; Windows ...
Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]
This program has limitations: features such as VODs and clips are disabled on any channel enrolled in the DJ program, even if streaming non-DJ content (with Twitch officially recommending the use of a separate account for non-DJ streams), and DJs are restricted to playing music from certain labels and publishers that have reached agreements ...
The best streaming options are multimedia wonders, home to just award-winning series but informative documentaries, hip culinary programs, blockbuster action films, and live sports. Some produce ...
Here are six best streaming services that offer the best value, some of which are totally free. ... For its basic service, subscribers can stream 31 channels and record 50 hours of programs on one ...
At its core, Twitch is still about live streaming, but it’s evolved into so much more. While gaming is still a cornerstone of the platform, Twitch is increasingly home to more casual content.
Wowza Streaming Engine: Yes (HTTP Live Streaming, Smooth Streaming, HTTP Dynamic Streaming) Yes: Yes Yes No Yes Yes Yes Yes Yes (RTMP, RTMPE, RTMPTE, RTMPT, RTMPS, RTMP Dynamic Streaming) Yes No No Yes Yes Name HTTP MPEG DASH WebRTC RTSP MMS RTP RTCP UDP TCP RTMP MPEG TS Real Data Transport Web sockets HLS DASH SRTP
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.
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