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  2. Nintendo Entertainment System models - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    PlayChoice-10 machine arcade cabinet. The PlayChoice-10 is an arcade system developed and marketed by Nintendo. Released in August 1986 as the successor to the Nintendo VS. System, the PlayChoice-10 was developed as a means to showcase NES games while maintaining revenue from the arcade business; it did so by allowing players to test up to ten ...

  3. Nintendo VS. System - Wikipedia

    en.wikipedia.org/wiki/Nintendo_VS._System

    Between 10,000 and 20,000 arcade cabinets were sold in 1984, [20] and individual VS. games were top earners on arcade charts. [5] VS. Tennis topped the arcade charts for software conversion kits in July 1984 (on the RePlay charts) [21] and August 1984 (on the Play Meter charts), [22] and VS. Baseball topped the charts from September [23 ...

  4. Category:Nintendo arcade system boards - Wikipedia

    en.wikipedia.org/wiki/Category:Nintendo_arcade...

    PlayChoice-10; T. Triforce (arcade system board) This page was last edited on 8 May 2022, at 19:54 (UTC). Text is available under the Creative Commons Attribution ...

  5. Category:PlayChoice-10 games - Wikipedia

    en.wikipedia.org/wiki/Category:PlayChoice-10_games

    This category includes a list of Nintendo Entertainment System games released on PlayChoice-10 arcade machines. Pages in category "PlayChoice-10 games" The following 46 pages are in this category, out of 46 total.

  6. This ‘Fast and Furious’ Arcade Cabinet Allows You to Step ...

    www.aol.com/fast-furious-arcade-cabinet-allows...

    The deluxe arcade game will transport players into the fast-paced world of street racing from home, featuring a 17-inch LCD screen, full-color graphics and Wi-Fi leaderboards […]

  7. Duck Hunt - Wikipedia

    en.wikipedia.org/wiki/Duck_Hunt

    System arcade game in April 1984, [3] and was later included in the PlayChoice-10 arcade console. [15] The console supports two light guns, for alternate players. [16]: 45 Gameplay consists of alternating rounds of Games B and C, with 12 targets per round instead of 10 and sometimes three targets at once instead of two.

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