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Download QR code; Print/export Download as PDF; Printable version; In other projects ... This category is for characters originating in the video game Final Fantasy VIII.
The six main playable characters in Final Fantasy VIII are Squall Leonhart, a loner who avoids vulnerability by focusing on his duty; Rinoa Heartilly, an outspoken and passionate young woman who follows her heart; Quistis Trepe, an instructor with a serious yet patient attitude; Zell Dincht, an energetic martial artist with a fondness for hot ...
Final Fantasy VIII was the first title to have extensive communication between the Japanese and North American teams during the process. Lead translator Richard Honeywood wrote a text parser that would automatically convert text from English ASCII to Shift JIS format required by the game engine's compiler, streamlining the translation process ...
FF8 may refer to: Final Fantasy VIII, a 1999 role-playing game originally released on the PlayStation video game console; Fatal Fury: Wild Ambition, the eight installment of the Fatal Fury fighting game series, released in 1999; The Fate of the Furious, alternatively known as Fast & Furious 8, a 2017 action film; Firefox 8, a web browser
Squall Leonhart (Japanese: スコール・レオンハート, Hepburn: Sukōru Reonhāto) is a character and the main protagonist of Final Fantasy VIII, a role-playing video game that was produced by Square (now Square Enix).
Free-to-play mobile role-playing game and side story to the Final Fantasy series. In 2016, after a massive update, rebranded as Final Fantasy Legends II in Japan. In 2017, the old free-to-play version of the game was shut down and a paid one was re-launched under the name Final Fantasy Legends II: Toki no Suishō in Japan, which was released ...
Rinoa Heartilly is the 17-year-old daughter of General Caraway, a high-ranking officer in the Galbadian army, and Julia Heartilly, a famous singer. [11] [12] [13] Over the course of the game, she falls in love with the protagonist, Squall Leonhart.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.