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An architectural model (in software) contains several diagrams representing static properties or dynamic (behavioral) properties of the software under design. [1] [2] [3] The diagrams represent different viewpoints of the system and the appropriate scope of analysis. The diagrams are created by using available standards in which the primary aim ...
4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1] The views are used to describe the system from the viewpoint of different stakeholders, such as end-users, developers, system engineers, and project managers.
While in IEEE 1471, software architecture was about the architecture of "software-intensive systems", defined as "any system where software contributes essential influences to the design, construction, deployment, and evolution of the system as a whole", the 2011 edition goes a step further by including the ISO/IEC 15288 and ISO/IEC 12207 ...
Where most methodologies tend to concentrate on bringing rigour and structure to a software project's functional aspects, MASCOT's primary purpose is to emphasise the architectural aspects of a project. Its creators purposely avoided saying anything about the functionality of the software being developed, and concentrated on the real-time ...
Software architecture description is the set of practices for expressing, communicating and analysing software architectures (also called architectural rendering), and the result of applying such practices through a work product expressing a software architecture (ISO/IEC/IEEE 42010).
The HLD can use non-technical to mildly technical terms which should be understandable to the administrators of the system. In contrast, low-level design further exposes the logical detailed design of each of these elements for use by engineers and programmers. HLD documentation should cover the planned implementation of both software and hardware.
The C4 model relies at this level on existing notations such as Unified Modelling Language (UML), Entity Relation Diagrams (ERD) or diagrams generated by Integrated Development Environments (IDE). For level 1 to 3, the C4 model uses 5 basic diagramming elements: persons, software systems, containers, components and relationships.
Architectural decisions concern a software system as a whole, or one or more of the core components of such a system. Types of architectural decisions are the selection of architectural tactics and patterns, of integration technologies, and of middleware, as well as related implementation strategies and assets (both commercial products and open ...