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  2. List of Go terms - Wikipedia

    en.wikipedia.org/wiki/List_of_Go_terms

    a – hoshi; b – tengen; c – go no go; d – san san; e – komoku; f – takamoku; g – ōtakamoku; h – mokuhazushi; i – ōmokuhazushi As the distance of a stone from the edge of the board has important tactical and strategic implications, it is normal to term the corner points of the board (1, 1) points, and count lines in from the edge.

  3. Rules of Go - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Go

    Go is played on a plane grid of 19 horizontal and 19 vertical lines, called a board. Definition: A point on the board where a horizontal line meets a vertical line is called an intersection . Two intersections are said to be adjacent if they are distinct and connected by a horizontal or vertical line with no other intersections between them.

  4. Go (game) - Wikipedia

    en.wikipedia.org/wiki/Go_(game)

    Lasker's book Go and Go-moku (1934) helped spread the game throughout the U.S., [97] and in 1935, the American Go Association was formed. Two years later, in 1937, the German Go Association was founded. World War II put a stop to most Go activity, since it was a popular game in Japan, but after the war, Go continued to spread. [98]

  5. Go ranks and ratings - Wikipedia

    en.wikipedia.org/wiki/Go_ranks_and_ratings

    The ratings of players are generally measured using the game results of Go competitions and tournaments. Most clubs and countries maintain their own ratings, as do Go playing servers. Go tournaments in Europe use the EGF Official ratings. [9] In a small club, ranks may be decided informally and adjusted manually when players consistently win or ...

  6. Go variants - Wikipedia

    en.wikipedia.org/wiki/Go_variants

    Paper and pencil go is a Go variant that can be played with just paper and pencil. [14] Unlike standard Go, games played under these rules are guaranteed to end in a finite number of moves, and no ko rule is needed. Nothing is ever rubbed out. It differs from standard Go in the following ways: Surrounded stones are not captured, but just marked.

  7. Go and mathematics - Wikipedia

    en.wikipedia.org/wiki/Go_and_mathematics

    Though Go with Japanese ko rule is EXPTIME-complete, both the lower and the upper bounds of Robson’s EXPTIME-completeness proof [3] break when the superko rule is added. It is known that it is at least PSPACE-hard, since the proof in [ 2 ] of the PSPACE-hardness of Go does not rely on the ko rule, or lack of the ko rule.

  8. Labels for Education - Wikipedia

    en.wikipedia.org/wiki/Labels_for_Education

    Labels for Education was a marketing program begun in 1973 by the Campbell Soup Company in the United States, and later also in Canada. The program allowing schools to earn books, musical instruments, computers, and other school supplies in exchange for labels or Universal Product Codes (UPCs) on associated products. [ 1 ]

  9. Handicapping in Go - Wikipedia

    en.wikipedia.org/wiki/Handicapping_in_Go

    Handicap go is the traditional form of teaching given to go players. Fixed handicap placements are in effect a form of graded tutorials: if you cannot beat your teacher with a nine-stone handicap, some fundamental points are still to be learned. The pedagogic value of fixed handicaps is an old debate for Western players.