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  2. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam's "Big Picture" mode is more optimized for a larger screen with a larger, simpler interface that mimics the Steam Deck interface and is easily navigable with either a controller or mouse. Steam's "Big Picture" mode was announced in 2011; [137] public betas started in September 2012 and were integrated into the software in December 2012. [138]

  3. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    Popular video games such as Diablo III, Super Mario Run, and Starcraft 2 employ always-on DRM by requiring players to connect to the internet to play, even in single-player mode. Reviews of Diablo III criticized its use of always-on DRM. [1] [2] As with Diablo III, SimCity (2013) experienced bugs at its launch due to always-on DRM. [3]

  4. Mode (video game) - Wikipedia

    en.wikipedia.org/wiki/Mode_(video_game)

    Mode had more material than Midnight Stranger, and was distributed on 3 CD-ROMs; however, it continued to use the technique of embedding small frames of video into full screen still frames to save disk space — usually the head and shoulders of the speaking character being the only part of the frame that moved. [6]

  5. Mode 1 - Wikipedia

    en.wikipedia.org/wiki/Mode_1

    Mode 1, a sociological term for the production of knowledge; see Knowledge production modes Topics referred to by the same term This disambiguation page lists articles associated with the title Mode 1 .

  6. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. OnLive - Wikipedia

    en.wikipedia.org/wiki/OnLive

    High-end games such as Assassin's Creed II required one GPU per game. Two video streams are created for each game. One (the live stream) is optimized for game-play and real-world Internet conditions, while the other (the media stream) was a full HD stream that was server-side and used for spectators or for gamers to record videos of their game ...

  9. XSplit - Wikipedia

    en.wikipedia.org/wiki/XSplit

    These sources are used to create a broadcast production for both live and on-demand distribution on the web. XSplit Gamecaster, on the other hand, is a turnkey live streaming and recording application, designed for casual gamers who immediately want to start live streaming or recording their gameplay with minimal setup and configuration.