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The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield. The Creation Engine has been tailor-made for large-scale open-world RPGs. [1]
Armor Command is a military science fiction real-time strategy video game developed by American studio Ronin Entertainment and published by Ripcord Games for Windows in 1998. . Set in the early 30th century, the game revolves around two factions, the United Terran Federation led by humanity, and the Vrass, a feudal slaver empire led by ali
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
QuakeCon originally grew out of a group of people on the EFnet IRC network, in channel #quake. As various regular visitors to the channel began expressing a desire to meet and game together in person, Jim "H2H" Elson, a gamer from the Dallas area with ties to the local Dallas-area gaming community, and Yossarian "yossman" Holmberg, a computer consultant from Waterloo, Ontario, Canada, came up ...
This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.
The developers of Xonotic provide mirrors of DarkPlaces source code on various social coding platforms [13] [14] since the game is built on and distributed with the development version of the engine. QuakeForge - One of the earlier major community ports. [15] NPRQuake - Fork of Quake featuring non-photorealistic rendering giving it a pencil ...
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