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  2. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  3. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    This pattern can be implemented in several ways depending on the host programming language, such as the singleton design pattern, object-oriented static members in a class and procedural global functions. In Python, the pattern is built into the language, and each .py file is automatically a module.

  4. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    In 2005 the ACM SIGPLAN awarded that year's Programming Languages Achievement Award to the authors, in recognition of the impact of their work "on programming practice and programming language design". [7] Criticism has been directed at the concept of software design patterns generally, and at Design Patterns specifically.

  5. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Model–view–presenter

    Diagram that depicts the model–view–presenter (MVP) GUI design pattern. Model–view–presenter (MVP) is a derivation of the model–view–controller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to ...

  6. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .

  7. Convention over configuration - Wikipedia

    en.wikipedia.org/wiki/Convention_over_configuration

    A software framework based on convention over configuration often involves a domain-specific language with a limited set of constructs or an inversion of control in which the developer can only affect behavior using a limited set of hooks, both of which can make implementing behaviors not easily expressed by the provided conventions more ...

  8. Data, context and interaction - Wikipedia

    en.wikipedia.org/wiki/Data,_context_and_interaction

    Most modern programming languages have a way to express Roles, and to express the injection of Role methods into objects, and implementation techniques vary depending on the language. The injection can be fully dynamic at run-time in languages like Ruby and Python ; it is more static in languages like Smalltalk - Squeak , Scala and C++ .

  9. Strategy pattern - Wikipedia

    en.wikipedia.org/wiki/Strategy_pattern

    In computer programming, the strategy pattern (also known as the policy pattern) is a behavioral software design pattern that enables selecting an algorithm at runtime. Instead of implementing a single algorithm directly, code receives runtime instructions as to which in a family of algorithms to use.