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  2. Video game piracy - Wikipedia

    en.wikipedia.org/wiki/Video_game_piracy

    Some games, such as Grand Theft Auto IV, use DRM that negatively alters gameplay, if it detects that the game is an illegitimate copy. In GTA IV's case, it disables the brakes on cars and gives the camera an amplified drunk effect, making gameplay much harder, thus creating an incentive to legitimately purchase the game. [9] [10]

  3. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    This is an index of real-time strategy video games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.

  4. Strategy-stealing argument - Wikipedia

    en.wikipedia.org/wiki/Strategy-stealing_argument

    In the game of Chomp strategy stealing shows that the first player has a winning strategy in any rectangular board (other than 1x1). In the game of Sylver coinage, strategy stealing has been used to show that the first player can win in certain positions called "enders". [4] In all of these examples the proof reveals nothing about the actual ...

  5. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.

  6. Cognitive hierarchy theory - Wikipedia

    en.wikipedia.org/wiki/Cognitive_Hierarchy_Theory

    Cognitive hierarchy theory (CHT) is a behavioral model originating in behavioral economics and game theory that attempts to describe human thought processes in strategic games. CHT aims to improve upon the accuracy of predictions made by standard analytic methods (including backwards induction and iterated elimination of dominated strategies ...

  7. Strategy video game - Wikipedia

    en.wikipedia.org/wiki/Strategy_video_game

    Strategy is a major video game genre that focus on analyzing and strategizing over direct quick reaction in order to secure success. [1] Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management.

  8. Ansoff matrix - Wikipedia

    en.wikipedia.org/wiki/Ansoff_matrix

    This strategy tries to leverage an existing brand's reputation and customer loyalty by offering them new products and services that address evolving needs or capitalize on new trends. To implement a product development strategy well, businesses should: [7] Invest in research and development to create products that address changing customer needs.

  9. Solution selling - Wikipedia

    en.wikipedia.org/wiki/Solution_selling

    Solution selling is a type and style of sales and selling methodology. Solution selling has a salesperson or sales team use a sales process that is a problem-led (rather than product-led) approach to determine if and how a change in a product could bring specific improvements that are desired by the customer. The term "solution" implies that ...