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  2. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    A lock-free data structure can be used to improve performance. A lock-free data structure increases the amount of time spent in parallel execution rather than serial execution, improving performance on a multi-core processor, because access to the shared data structure does not need to be serialized to stay coherent. [4]

  3. Hazard pointer - Wikipedia

    en.wikipedia.org/wiki/Hazard_pointer

    Concurrent Building Blocks - C++ implementation of Hazard Pointer (called "SMR") and other lock-free data structures. Also has Java interfaces. Concurrency Kit Archived 2014-06-01 at the Wayback Machine - C implementation of Hazard Pointer and lock-free data structures; Atomic Ptr Plus - C/C++ library that has a Hazard Pointer implementation

  4. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    A data structure known as a hash table.. In computer science, a data structure is a data organization and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.

  5. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    The POSIX pthread API provides lock support. [9] Visual C++ provides the synchronize attribute of methods to be synchronized, but this is specific to COM objects in the Windows architecture and Visual C++ compiler. [10] C and C++ can easily access any native operating system locking features.

  6. Non-blocking linked list - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_linked_list

    (Singly) linked lists are fundamental data structures that are widely used as is, or to build other data structures. They consist of "nodes", or "links", that are put in some order indicated by a "next" pointer on each node. The last node in the list (the "tail") has a nil next pointer.

  7. Software transactional memory - Wikipedia

    en.wikipedia.org/wiki/Software_transactional_memory

    STM can be implemented as a lock-free algorithm or it can use locking. [7] There are two types of locking schemes: In encounter-time locking (Ennals, Saha, and Harris), memory writes are done by first temporarily acquiring a lock for a given location, writing the value directly, and logging it in the undo log.

  8. List of terms relating to algorithms and data structures

    en.wikipedia.org/wiki/List_of_terms_relating_to...

    The NIST Dictionary of Algorithms and Data Structures [1] is a reference work maintained by the U.S. National Institute of Standards and Technology. It defines a large number of terms relating to algorithms and data structures. For algorithms and data structures not necessarily mentioned here, see list of algorithms and list of data structures.

  9. Conflict-free replicated data type - Wikipedia

    en.wikipedia.org/wiki/Conflict-free_replicated...

    State-based CRDTs (also called convergent replicated data types, or CvRDTs) are defined by two types, a type for local states and a type for actions on the state, together with three functions: A function to produce an initial state, a merge function of states, and a function to apply an action to update a state. State-based CRDTs simply send ...