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Re-recording is the process by which the audio track of a film or video production is created. An Audio re-recording is often called a re-recording of music.As sound elements are mixed and combined the process necessitates "re-recording" all of the audio elements, such as dialogue, music, sound effects, by the sound re-recording mixer(s) to achieve the desired result, which is the final ...
The phrase cassette tape is ambiguous in that there is no common dictionary definition [1] [2] [3] so depending upon usage it has many different meanings, as for example any one the one of 106 different types of audio cassettes, [4] video cassettes [5] or data cassettes [6] listed at The Museum of Obsolete Media.
Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.
The primary course offered by Recording Workshop is the "Music Recording & Audio Production CORE Program". This lasts five weeks and provides 180 hours of training. An extension course is the "Music Recording & Audio Production ADVANCED Program". This offers two additional weeks of training, adding 80 more hours of learning experience.
Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit resolution.
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Sound design for video games requires proficient knowledge of audio recording and editing using a digital audio workstation, and an understanding of game audio integration using audio engine software, audio authoring tools, or middleware to integrate audio into the game engine. Audio middleware is a third-party toolset that sits between the ...
Dubbing (also known as re-recording and mixing) is a post-production process used in filmmaking and the video production process where supplementary recordings (known as doubles) are lip-synced and "mixed" with original production audio to create the final product.
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