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  2. Skyrim modding - Wikipedia

    en.wikipedia.org/wiki/Skyrim_modding

    Traditionally, Skyrim mods have been largely free to download. Valve Corporation walked back its attempts to add paid mods to Skyrim, following backlash from fans. [4] These mods made their way to the Xbox One and PlayStation 4 with the release of Skyrim Special Edition. [5] Fans were also able to create an unofficial modding scene for the ...

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  4. Category:Incendiary weapons - Wikipedia

    en.wikipedia.org/wiki/Category:Incendiary_weapons

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Hedgehog (weapon) - Wikipedia

    en.wikipedia.org/wiki/Hedgehog_(weapon)

    This research by the Directorate of Miscellaneous Weapons Development (DMWD) led to the development of the Hedgehog. [4] The weapon was a multiple 'spigot mortar' or spigot discharger, a type of weapon developed between the wars by Lieutenant Colonel Stewart Blacker, RA. The spigot mortar was based on early infantry trench mortars. The spigot ...

  6. Category:Mythological Norse weapons - Wikipedia

    en.wikipedia.org/wiki/Category:Mythological...

    Pages in category "Mythological Norse weapons" The following 12 pages are in this category, out of 12 total. This list may not reflect recent changes. D. Dáinsleif; G.

  7. NPAPI - Wikipedia

    en.wikipedia.org/wiki/NPAPI

    In the NPAPI architecture, a plugin declares content types (e.g. "audio/mp3") that it can handle. When the browser encounters a content type it cannot handle natively, it loads the appropriate plugin, sets aside space within the browser context for the plugin to render and then streams data to it. The plugin is responsible for rendering the data.