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  2. Technology and society - Wikipedia

    en.wikipedia.org/wiki/Technology_and_society

    Although these previous examples only show a few of the positive aspects of technology in society, there are negative side effects as well. [6] Within this virtual realm, social media platforms such as Instagram , Facebook , and Snapchat have altered the way Generation Y culture is understanding the world and thus how they view themselves.

  3. Social computing - Wikipedia

    en.wikipedia.org/wiki/Social_computing

    Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and technology.

  4. Community informatics - Wikipedia

    en.wikipedia.org/wiki/Community_informatics

    Community computers at the Chermside Library in Brisbane, Australia. Community informatics (CI) is an interdisciplinary field that is concerned with using information and communication technology (ICT) to empower members of communities and support their social, cultural, and economic development.

  5. Social informatics - Wikipedia

    en.wikipedia.org/wiki/Social_informatics

    Social informatics is a young intellectual movement and its future is still being defined. However, because SST theorists such as Williams and Edge suggest that the amorphous boundaries between humans and technology that emerge in social shaping technology research indicate that technology is not a distinct social endeavor worthy of individual study, [6] indicating that there is a need for ...

  6. History of software - Wikipedia

    en.wikipedia.org/wiki/History_of_software

    Computer science is more theoretical (Turing's essay is an example of computer science), whereas software engineering is focused on more practical concerns. However, prior to 1946, software as we now understand it – programs stored in the memory of stored-program digital computers – did not yet exist. The very first electronic computing ...

  7. Computer-supported collaboration - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    The subfield computer-mediated communication deals specifically with how humans use "computers" (or digital media) to form, support and maintain relationships with others (social uses), regulate information flow (instructional uses), and make decisions (including major financial and political ones).

  8. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Case-based reasoning – Process of solving new problems based on the solutions of similar past problems; Computational intelligence – Ability of a computer to learn a specific task from data or experimental observation; Digital immortality – Hypothetical concept of storing a personality in digital form

  9. Knowledge-based systems - Wikipedia

    en.wikipedia.org/wiki/Knowledge-based_systems

    Different kinds of problem-solving (e.g., top-down, bottom-up, and opportunistic problem-solving) could be selectively mixed based on the current state of problem solving. Essentially, the problem-solver was being used both to solve a domain-level problem along with its own control problem, which could depend on the former.