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  2. Skip-Bo - Wikipedia

    en.wikipedia.org/wiki/Skip-Bo

    Individual card. The deck consists of 162 cards, twelve each of the numbers 1 through 12 and eighteen "SKIP-BO" wild cards which may be played as any number. Alternatively, the 162 cards could be three regular decks of playing cards, including the jokers, with ace to queen corresponding to 1 to 12 and the kings and jokers corresponding to the SKIP-BO cards.

  3. Phase 10 - Wikipedia

    en.wikipedia.org/wiki/Phase_10

    Phase 10 is a card game created in 1982 by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in 2010. [1] Phase 10 is based on a variant of rummy known as contract rummy .

  4. List of The Price Is Right pricing games - Wikipedia

    en.wikipedia.org/wiki/List_of_The_Price_Is_Right...

    The special deck has also changed several times. When the game debuted, the deck consisted of nine cards with one each of values from $200 to $1,000 in $100 increments. In 1983, when the game became The New Card Game, the deck consisted of twelve cards with two each of values from $500 to $1,000 in $100 increments. In 1993, the deck changed ...

  5. It was among the first five pricing games ever played, and is commonly referred to as "Bullseye I" to distinguish it from the current Bullseye. The contestant was asked to guess the exact price of the car, being told "higher" or "lower" if they guessed incorrectly. The contestant was given seven guesses to deduce the exact price of the car and win.

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Off the Grid: Sally breaks down USA TODAY's daily crossword ...

    www.aol.com/off-grid-sally-breaks-down-050018735...

    Uncover expert takes and answers in our crossword blog. ... Skip to main content. 24/7 Help. For premium support please call: 800-290-4726 more ways to reach us. Sign in. Mail. 24/7 Help.

  8. Catch Phrase (game) - Wikipedia

    en.wikipedia.org/wiki/Catch_Phrase_(game)

    A clue-giver can make any physical gesture, and can give almost any verbal clue, but may not say a word that rhymes with any of the words, give the first letter of a word, say the number of syllables, or say part of any word in the clue (e.g., "worry" for "worry wart"). When the team guesses correctly, the other team takes its turn.

  9. Crossword abbreviations - Wikipedia

    en.wikipedia.org/wiki/Crossword_abbreviations

    The abbreviation is not always a short form of the word used in the clue. For example: "Knight" for N (the symbol used in chess notation) Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE.

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