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  2. Lill's method - Wikipedia

    en.wikipedia.org/wiki/Lill's_method

    In this example with 3x 2 + 5x − 2, the polynomial's line segments are first drawn in black, as above. A circle is drawn with the straight line segment joining the start and end points forming a diameter. According to Thales's theorem, the triangle containing these points and any other point on the circle is a right triangle. Intersects of ...

  3. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  4. Line segment - Wikipedia

    en.wikipedia.org/wiki/Line_segment

    A closed line segment includes both endpoints, while an open line segment excludes both endpoints; a half-open line segment includes exactly one of the endpoints. In geometry , a line segment is often denoted using an overline ( vinculum ) above the symbols for the two endpoints, such as in AB .

  5. Chord (geometry) - Wikipedia

    en.wikipedia.org/wiki/Chord_(geometry)

    A chord (from the Latin chorda, meaning "bowstring") of a circle is a straight line segment whose endpoints both lie on a circular arc. If a chord were to be extended infinitely on both directions into a line, the object is a secant line. The perpendicular line passing through the chord's midpoint is called sagitta (Latin for "arrow").

  6. Mathematical diagram - Wikipedia

    en.wikipedia.org/wiki/Mathematical_diagram

    A Hasse diagram is a simple picture of a finite partially ordered set, forming a drawing of the partial order's transitive reduction. Concretely, one represents each element of the set as a vertex on the page and draws a line segment or curve that goes upward from x to y precisely when x < y and there is no z such that x < z < y.

  7. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    The intersection point falls within the first line segment if 0 ≤ t ≤ 1, and it falls within the second line segment if 0 ≤ u ≤ 1. These inequalities can be tested without the need for division, allowing rapid determination of the existence of any line segment intersection before calculating its exact point. [3]

  8. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel-based displays and printers. On such media, line drawing requires an approximation (in nontrivial cases). Basic algorithms rasterize lines in one color.

  9. Smallest-circle problem - Wikipedia

    en.wikipedia.org/wiki/Smallest-circle_problem

    The algorithm selects one point p randomly and uniformly from P, and recursively finds the minimal circle containing P – {p}, i.e. all of the other points in P except p. If the returned circle also encloses p, it is the minimal circle for the whole of P and is returned. Otherwise, point p must lie on the boundary of the result circle.