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As critical design focuses on present social, cultural, and ethical implications of design objects and practice, [1] it mostly emphasizes on social and cultural impact from its function. In addition, critical design objects have a lot of potential to contribute to testing ideas during the process of the development of new technology.
Another criticism of critical theory "is that it fails to provide rational standards by which it can show that it is superior to other theories of knowledge, science, or practice." Rex Gibson argues that critical theory suffers from being cliquish, conformist, elitist, immodest, anti-individualist, naive, too critical, and contradictory. Hughes ...
Critical theory – the examination and critique of society and culture, drawing from knowledge across the social sciences and humanities. The term has two different meanings with different origins and histories: one originating in sociology and the other in literary criticism. This has led to the very literal use of 'critical theory' as an ...
Speculative design is a design practice concerned with future design proposals of a critical nature. The term was popularised by Anthony Dunne and Fiona Raby as a subsidiary of critical design . The aim is not to present commercially-driven design proposals but to design proposals that identify and debate crucial issues that might happen in the ...
Critical technical practice is a critical theory based approach towards technological design proposed by Phil Agre [1] where critical and cultural theories are brought to bear in the work of designers and engineers. One of the goals of critical technical practice is to increase awareness and critical reflection on the hidden assumptions ...
Technocriticism is a branch of critical theory devoted to the study of technological change.. Technocriticism treats technological transformation as historically specific changes in personal and social practices of research, invention, regulation, distribution, promotion, appropriation, use, and discourse, rather than as an autonomous or socially indifferent accumulation of useful inventions ...
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Design fiction is part of the speculative design discipline, itself a relative of critical design. [1] Although the term design fiction was coined by Bruce Sterling in 2005, where he says it is similar to science fiction but "makes more sense on the page", [29] it was Julian Bleecker's 2009 essay [30] that firmly established the idea. [5]