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Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine.Founded by Francis Poulain, François Lionet and Yves Lamoureux, [1] Clickteam is best known for the creation of Clickteam Fusion, a script-free programming tool that allows users to create video games or other interactive software using a highly advanced event system.
Developed in six months using the Clickteam Fusion 2.5 game engine, Five Nights at Freddy's was released for Windows through Desura on August 8, 2014, and through Steam on August 18. It was made available for Android, iOS, and Windows Phone later in 2014. Versions for Nintendo Switch, PlayStation 4, and Xbox One were released in 2019.
A later update, which was built using the Chowdren runtime for Clickteam Fusion 2.5 by MP2 Games, introduced builds for OS X and Linux on 30 September 2015. On 12 January 2016, it was announced that Not a Hero would be released for PlayStation 4 on 2 February 2016, with the PlayStation Vita version being officially cancelled later that day.
In October 2014, a trailer was launched and the game was posted onto Steam Greenlight, with a demo being available shortly afterwards. [12] Five Nights at Freddy's 2 was released on November 11, 2014 for Windows through Steam, [ 13 ] ahead of the planned release date of December 25. [ 14 ]
This is the first game developed by Mouldy Toof Studios, a Chris Davis' one man studio. It was made with Clickteam Fusion 2.5 (CF2.5), a video game creation tool. Spud's Quest was first released as a short demo on October 23, 2006. [2] Chris Davis, later decided to expand it into a larger commercial game.
Games in this category utilize game engines developed by Clickteam (a software editor). Pages in category "Clickteam Fusion games" The following 19 pages are in this category, out of 19 total.
On August 18, 2018, Cawthon confirmed on his Steam thread that the next main installment in the Five Nights at Freddy's series would be available as a virtual reality game. [82] On March 25, 2019, during Sony Interactive Entertainment 's State of Play live stream announcing several new games for the PlayStation 4, a trailer announcing the game ...
Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5]) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code id Tech 0 Wolfenstein 3D engine: C: 1992 Yes 2.5D Windows, Linux, macOS