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  2. List of Arduino boards and compatible systems - Wikipedia

    en.wikipedia.org/wiki/List_of_Arduino_boards_and...

    1 2.5 December 10, 2012: Analog joystick, four buttons, several sensors, 2 TinkerKit inputs and 2 outputs, LCD connector Arduino Micro [48] ATmega32U4 [22] 16 MHz Mini 48.3 mm × 17.8 mm [ 1.9 in × 0.7 in ] USB 5 V 32 1 2.5 Soldering 20 7 12 November 8, 2012 [49] This Arduino was co-designed by Adafruit. Arduino Pro Mini ATmega328P

  3. ZX Interface 2 - Wikipedia

    en.wikipedia.org/wiki/ZX_Interface_2

    Each joystick direction switch and the fire switch replicate a keypress on the Spectrum keyboard. This differs from the then-popular Kempston Interface, whose joystick switches are separate to the keyboard and read using a Z80 IN 31 instruction. Player 1 is mapped to 6– 0 and player 2 is mapped to 15.

  4. Kempston Micro Electronics - Wikipedia

    en.wikipedia.org/wiki/Kempston_Micro_Electronics

    Kempston joystick interface Kempston Interface plugged into a Spectrum Plus ZX Spectrum Kempston Joystick Interface with 3 ports and cartridge slot. The Kempston Interface is a joystick interface used on the ZX Spectrum series of computers that allows controllers complying with the de facto Atari joystick port standard (using the DE-9 connector) to be used with the machine.

  5. Peripheral Interface Adapter - Wikipedia

    en.wikipedia.org/wiki/Peripheral_Interface_Adapter

    The MCS6520 was used in the Atari 400 and 800 [5] and Commodore PET [6] family of computers (for example, to provide four joystick ports to the machine). The Tandy Color Computer uses two MC6821s to provide I/O access to the video, audio and peripherals. [7]

  6. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  7. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    An example would be PlayStation's access controller which allows for a large joystick, eight buttons on a circular pad, and four ports to plug in additional buttons or accessories. [17] Xbox and Logitech have collaborated to make an adaptive controller with two large touch pads, a D-pad, three buttons, and 16 ports to plug in additional ...

  8. AVR microcontrollers - Wikipedia

    en.wikipedia.org/wiki/AVR_microcontrollers

    The ICE is supported by the Microchip Studio IDE, as well as a command line interface (atprogram). The Atmel-ICE supports a limited implementation of the Data Gateway Interface (DGI) when debugging and programming features are not in use. The Data Gateway Interface is an interface for streaming data from a target device to the connected computer.

  9. ZX Interface 1 - Wikipedia

    en.wikipedia.org/wiki/ZX_Interface_1

    The ZX Interface 1, launched in 1983, was a peripheral from Sinclair Research for its ZX Spectrum home computer. Originally intended as a local area network interface for use in school classrooms, it was revised before launch to also act as the controller for up to eight ZX Microdrive high-speed tape-loop cartridge drives.