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  2. List of Arduino boards and compatible systems - Wikipedia

    en.wikipedia.org/wiki/List_of_Arduino_boards_and...

    5 V 32 1 2.5 December 10, 2012: Analog joystick, four buttons, several sensors, 2 TinkerKit inputs and 2 outputs, LCD connector Arduino Micro [48] ATmega32U4 [22] 16 MHz Mini 48.3 mm × 17.8 mm [ 1.9 in × 0.7 in ] USB 5 V 32 1 2.5 Soldering 20 7 12 November 8, 2012 [49] This Arduino was co-designed by Adafruit. Arduino Pro Mini ATmega328P

  3. USB human interface device class - Wikipedia

    en.wikipedia.org/wiki/USB_human_interface_device...

    The USB human interface device class can be used to describe both device and interface classes. The interface class is used when a USB device can contain more than one function. It is possible, therefore, to have USB devices with two different interfaces at the same time (for example, a USB telephone may use a keypad covered by the HID class ...

  4. ZX Interface 2 - Wikipedia

    en.wikipedia.org/wiki/ZX_Interface_2

    Each joystick direction switch and the fire switch replicate a keypress on the Spectrum keyboard. This differs from the then-popular Kempston Interface, whose joystick switches are separate to the keyboard and read using a Z80 IN 31 instruction. Player 1 is mapped to 6– 0 and player 2 is mapped to 15.

  5. Kempston Micro Electronics - Wikipedia

    en.wikipedia.org/wiki/Kempston_Micro_Electronics

    Kempston joystick interface Kempston Interface plugged into a Spectrum Plus ZX Spectrum Kempston Joystick Interface with 3 ports and cartridge slot. The Kempston Interface is a joystick interface used on the ZX Spectrum series of computers that allows controllers complying with the de facto Atari joystick port standard (using the DE-9 connector) to be used with the machine.

  6. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Input: 1 analog trigger, 8 digital buttons, accelerometer, gyroscope, magnetometer: September 15, 2010 [30] PlayStation Move Navigation controller: PlayStation 3: Connectivity: Mini-USB port Input: 1 analog trigger, 1 clickable analog stick, 4 digital buttons, D-pad: September 15, 2010 [30] Kinect for Xbox 360: Xbox 360: Connectivity: USB 2.0

  7. Commodore 64 joystick adapters - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_joystick_adapters

    Commodore 64 joystick adapters are hardware peripherals that extend the number of joystick ports on the Commodore 64 computer. The additional joysticks can be used on games with dedicated support for the specific adapter. A number of different joystick adapters have been constructed for use with the C64.

  8. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...

  9. CodeWarrior - Wikipedia

    en.wikipedia.org/wiki/CodeWarrior

    CodeWarrior is an integrated development environment (IDE) published by NXP Semiconductors for editing, compiling, and debugging software for several microcontrollers and microprocessors (Freescale ColdFire, ColdFire+, Kinetis, Qorivva, PX, Freescale RS08, Freescale S08, and S12Z) and digital signal controllers (DSC MC56F80X and MC5680XX) used in embedded systems.