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  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  3. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube. Given a random cube C, it is solved as iterative deepening. First all ...

  4. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = ⁠ 1 2 ⁠x2 − 3x + ⁠ 5 2 ⁠ are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  5. Cubic equation - Wikipedia

    en.wikipedia.org/wiki/Cubic_equation

    Cubic equation. Graph of a cubic function with 3 real roots (where the curve crosses the horizontal axis at y = 0 ). The case shown has two critical points. Here the function is and therefore the three real roots are 2, -1 and -4. In algebra, a cubic equation in one variable is an equation of the form in which a is not zero.

  6. Pyraminx - Wikipedia

    en.wikipedia.org/wiki/Pyraminx

    The twist of any axial piece is independent of the other three, as is the case with the tips. The six edges can be placed in 6!/2 positions and flipped in 2 5 ways, accounting for parity. Multiplying this by the 3 8 factor for the axial pieces gives 75,582,720 possible positions. However, setting the trivial tips to the right positions reduces ...

  7. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  8. Megaminx - Wikipedia

    en.wikipedia.org/wiki/Megaminx

    Megaminx. A 6-color Megaminx, solved. A 12-color Megaminx, solved. A 12-color Megaminx in a star-pattern arrangement. The Megaminx or Mégaminx (/ ˈmɛɡəmɪŋks /, / ˈmeɪ -/) is a dodecahedron -shaped puzzle similar to the Rubik's Cube. It has a total of 50 movable pieces to rearrange, compared to the 20 movable pieces of the Rubik's Cube.

  9. List of unsolved problems in mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    List of unsolved problems in mathematics. Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory ...