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Official Collection and Classics HD banners used on PlayStation game covers. Sony has released a number of previously released PlayStation video games, remastered in high-definition (HD) for their newer consoles, a form of porting. A number of related programs exist, the most prominent two being "Classics HD" (also known as "HD Collection") and ...
Themes can be created by Sony's official PlayStation 3 theme creator software or by theme compilers from third-party developers. PlayStation 3 themes are able to store images and sounds in order for users to customize their system's XMB. Themes can be shared via the internet and can be downloaded directly to the PS3 system via the PS3's web ...
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Download QR code; In other projects Appearance. move to sidebar hide ... Digital Media Concepts/Sony Playstation; Usage on es.wikipedia.org PlayStation (consola)
The PlayStation [a] (codenamed PSX, abbreviated as PS, and later PS1/PS one) is a home video game console developed and marketed by Sony Computer Entertainment.It was released in Japan on 3 December 1994, followed by North America on 9 September 1995, Europe on 29 September 1995, and other regions following thereafter.
Official banners used on PlayStation game covers. Greatest Hits is a branding used by Sony Interactive Entertainment for discounted reprints of PlayStation video games. The branding is used for reprints of popular, top-selling games for each console in the PlayStation family, which are deliberately sold with a lower MSRP than the original production runs of a game, and feature special branding ...
On June 3, 2008, Sony announced a new service, Qore, which launched on the PlayStation Store in North America on June 6, 2008.In the press release published on the Official PlayStation Blog, Qore: Presented by the PlayStation Network was described as "a highly interactive, monthly lifestyle gaming program covering the world inside PlayStation".
Ico [b] is a 2001 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation 2. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a ...