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  2. Digital learning - Wikipedia

    en.wikipedia.org/wiki/Digital_learning

    Digital learning has many beneficial outcomes, one of which is the student’s ability to work at his/her own pace. With assignments being online students can decide when they want to complete them. If they work best in the morning, they can do them in the morning.

  3. Online school - Wikipedia

    en.wikipedia.org/wiki/Online_school

    To engage virtual students even further, a process known as gamification can be used to teach a student learning material in a form of a game to bring more enjoyment in a student's learning experience. [9] Secondlife, an online virtual world, is a type of gamification system that is used for online educational purposes. [10]

  4. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Filipino homeschooling students – blended (printed-digital modular) distance learning with self-learning materials during the 2020 COVID-19 pandemic in San Miguel, Bulacan. The COVID-19 pandemic resulted in the closure of the vast majority of schools worldwide for in-person learning.

  5. Digital pedagogy - Wikipedia

    en.wikipedia.org/wiki/Digital_pedagogy

    Digital pedagogy is the part of pedagogy that studies the design, implementation and evaluation of educational situations comprising a significant component of digital technologies, as well as the necessary conditions for their implementation – synchronous and asynchronous interactions in virtual and mixed learning environments, learning ...

  6. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    [20] [24] Synchronous learning takes place through digital platforms where the learners are utilizing the online media at the same time. When compared to asynchronous learning, synchronous online environments provide a greater sense of feeling supported, as the exchange of text or voice is immediate and feels more like a conversation. [20]

  7. Textbook giant McGraw Hill sees potential for AI in the ... - AOL

    www.aol.com/textbook-giant-mcgraw-hill-sees...

    Digital data has increasingly been part of the McGraw Hill product offering: For the past 25 years, its online math support program, ALEKS, has given teachers and parents insight into a student ...

  8. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Students attended classes remotely using devices such as laptops, phones, and tablets, utilizing digital platforms as tools for creating at-home learning environments. [9] Some schools faced challenges in adapting assessments and exams to the new learning environment. [10]

  9. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    A teacher and his students in a computer lab. Digital literacy is an individual's ability to find, evaluate, and communicate information using typing or digital media platforms. Digital literacy combines both technical and cognitive abilities; it consists of using information and communication technologies to create, evaluate, and share ...

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