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Descent is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics. The player is cast as a ...
The music for the game's reboot, Final Fantasy XIV: A Realm Reborn, and subsequent expansions, is compiled of a collection of original and remixed songs by numerous composers, namely Uematsu, Soken, as well as others including guest composers such as Okabe of the NIER series. Soken was the sound director for both releases of the game.
The music was composed by guitarist Dino Cazares and drummer Raymond Herrera, with lyrics by Burton C. Bell. In the storyline of Obsolete's concept, "Descent" expresses the despair felt by the album's protagonist, the dissident Edgecrusher, as he rests briefly on his flight from the pursuing forces of Securitron. He questions the worth of his ...
This is a category for games in the Descent series. Pages in category "Descent (series)" The following 4 pages are in this category, out of 4 total.
Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...
Roget grew up in Philadelphia and starting playing piano at the age of four. He became interested in the possibilities of cinematic storytelling in video games during high school, and found particular inspiration in Japanese video game and anime soundtracks such as Nobuo Uematsu's [3] and Hitoshi Sakimoto's music for the Final Fantasy series [4] [5] and Yoko Kanno's music for Cowboy Bebop. [6]
Forsaken is a 3D first-person shooter in the style of Descent (1995), featuring similar weapons, power-ups, having missiles and mines being labeled "secondary weapons", and involving 3D movement of a vehicle through several tunnels.
Descent: Journeys in the Dark is a two to five player high fantasy dungeon crawl published by Fantasy Flight Games in 2005. Descent was designed and produced by Kevin Wilson . [ 1 ] The game is based on an improved version of the mechanics of FFG's licensed Doom: The Boardgame .