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The bundled scenery was expanded (now including parts of Europe). Improvements were made to the included aircraft models, the weather system's realism, and artificial intelligence. The coordinate system introduced in Flight Simulator 1 was revamped, and the scenery format was migrated from the old SCN/SC1 to the new and more complex BGL format.
Not being limited to using the default aircraft, add-on planes can be downloaded from many sources for free or purchased, which can then be installed into Microsoft Flight Simulator. The Beechcraft 1900D pictured above, is an add-on aircraft. Similarly, add-on repaints can be added to default aircraft; these repaints are usually downloaded for ...
The supported views included the instrument and control panel, a map view, and various external camera angles. This version included a program to convert the old series of Sublogic Scenery Disks into scenery files (known as SCN files), which could then be copied to the FS3 directory, allowing the user to expand the FS world.
Microsoft partnered with Blackshark.ai, [23] who developed a solution that uses Microsoft Azure and AI to analyze map data and photogrammetry to generate photorealistic 3D models of buildings, trees, terrain, and so on. This allows the simulator to depict parts of the world in 3D photorealism, and others in high definition. [24]
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MFS – This image is of MFS displaying color on a composite monitor. [2] The game does have support for RGB monitors, but in monochrome only.. Around the years of 1981–82, Microsoft contacted Bruce Artwick of Sublogic, creator of FS1 Flight Simulator, to develop a new flight simulator for IBM compatible PCs.
The game currently has Six aircraft; four jet fighters, one tilt-jet VTOL, and a helicopter. Players control their aircraft by flipping switches, pressing buttons, and using the virtual throttle and joystick in the cockpit. Players can create custom missions and maps, and upload them to the Steam workshop to be downloaded and played by other users.
Precision Manuals Development Group was founded by Robert S. Randazzo, Senior Developer, in January 1998. Originally conceived as a small technical publishing company, PMDG's first product, the 747-400PS1 User's Guide was released in February 1998, to assist non-pilots with mastering the aircraft.