Search results
Results from the WOW.Com Content Network
The Apple II's Hi-Res mode was peculiar even by the standards of the day. While the CGA card released four years after the Apple II on the IBM PC allowed the user to select one of two color sets for creating 320×200 graphics, only four colors (the background color and three drawing colors) were available at a time. By contrast, the Apple ...
This is a list of Apple II applications including utilities and development tools. ... 3D Art Graphics - 3D computer graphics software, ...
Snider previously wrote the Apple II pinball game David's Midnight Magic. [1] Dazzle Draw is designed specifically to take advantage of the graphics capabilities of the Apple IIc and Enhanced IIe. [10] The program allows use of 16 colors and supports the creation of automated slide shows. [10]
Byte magazine referred to the Apple II, Commodore PET 2001, and TRS-80 as the "1977 Trinity". [12] As the Apple II had the defining feature of being able to display color graphics, the Apple logo was redesigned to have a spectrum of colors. [13] [14] The Apple II was the first in a series of computers collectively referred to by the Apple II name.
In addition to supporting all the text and bitmapped Apple II graphics modes of earlier models, the Apple IIGS's Video Graphics Chip (VGC) introduced a new "Super-High Resolution" mode with a vastly wider color palette and no color bleeding and fringing. Super-High-Resolution supports 200 lines, in either 320 or 640 pixels horizontally.
Apple II ("apple two") is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The first Apple II model, that gave the series its name, was designed by Steve Wozniak, and was first sold on June 10, 1977. [2]
There is no question that Apple was one of the first mobile device vendors to really focus on graphics performance in its iOS devices. Further, Apple is well-known for pushing its Mac silicon ...
Shape tables are a feature of the Apple II ROMs which allows for manipulation of small images encoded as a series of vectors. An image (or shape) can be drawn in the high-resolution graphics mode—with scaling and rotation—via software routines in the ROM.