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OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.
Apart from saving editing time, scenes may be shot far more quickly as there is no need for re-lighting and the set-up of alternative camera angles for the scene to be shot again from the different angle. It also reduces the complexity of tracking continuity issues that crop up when the scene is reshot from the different angles.
XSplit Broadcaster, acts as a video mixer, where it is able to switch between various media configurations (also known as “scenes”) while dynamically mixing it with other sources such as video cameras, screen regions, game capture, and flash sources. These sources are used to create a broadcast production for both live and on-demand ...
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Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]
Presenters and camera operator of Sky Sports F1 on an outside broadcast in 2014.. Outside broadcasting (OB) is the electronic field production (EFP) of television or radio programmes (typically to cover television news and sports television events) from a mobile remote broadcast television studio.
An assistant producer often doubles as an experienced researcher, and takes direct charge of the creative content and action within a programme. The title of television director is usually reserved for dramatic programming, productions and most similar to films, or those who control a multi-camera set up from the gallery. Co-producer
Previsualization (also known as previsualisation, previs, previz, pre-rendering, preview or wireframe windows) is the visualizing of scenes or sequences in a movie before filming. It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography.
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