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Modern programming languages often offer the ability to generate the boilerplate for mutators and accessors in a single line—as for example C#'s public string Name { get; set; } and Ruby's attr_accessor :name. In these cases, no code blocks are created for validation, preprocessing or synthesis.
The get and set accessors are called as methods using the parameter list of the ... Here is a C# example of the usage of an indexer in ... The output of the code is:
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
The new language feature of extension methods in C# 3.0, however, makes the latter code possible. This approach requires a static class and a static method, as follows. public static class Utility { public static string Reverse ( this string input ) { char [] chars = input .
C# also includes indexers that can be considered a special case of operator overloading (like the C++ operator[]), or parameterized get / set properties. An indexer is a property named this[] that uses one or more parameters (indexes); the indices can be objects of any type:
.NET Compiler Platform, also known by its codename Roslyn, [2] is a set of open-source compilers and code analysis APIs for C# and Visual Basic (VB.NET) languages from Microsoft. [3] The project notably includes self-hosting versions of the C# and VB.NET compilers – compilers written in the languages themselves. The compilers are available ...
Macro (computer science) – Rule for substituting a set input with a set output; Preprocessor – Program that processes input for another program; Scaffold (programming) – Code generation technique or a project generation technique; Snippet (programming) – Small region of re-usable source code, machine code, or text