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  2. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    2D convolution with an M × N kernel requires M × N multiplications for each sample (pixel). If the kernel is separable, then the computation can be reduced to M + N multiplications. Using separable convolutions can significantly decrease the computation by doing 1D convolution twice instead of one 2D convolution. [2]

  3. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    Convolution has applications that include probability, statistics, acoustics, spectroscopy, signal processing and image processing, geophysics, engineering, physics, computer vision and differential equations. [1] The convolution can be defined for functions on Euclidean space and other groups (as algebraic structures).

  4. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    Convolutional code with any code rate can be designed based on polynomial selection; [15] however, in practice, a puncturing procedure is often used to achieve the required code rate. Puncturing is a technique used to make a m/n rate code from a "basic" low-rate (e.g., 1/n) code. It is achieved by deleting of some bits in the encoder output.

  5. Richardson–Lucy deconvolution - Wikipedia

    en.wikipedia.org/wiki/Richardson–Lucy...

    The use of Richardson–Lucy deconvolution to recover a signal blurred by an impulse response function. The Richardson–Lucy algorithm, also known as Lucy–Richardson deconvolution, is an iterative procedure for recovering an underlying image that has been blurred by a known point spread function.

  6. Line integral convolution - Wikipedia

    en.wikipedia.org/wiki/Line_integral_convolution

    In scientific visualization, line integral convolution (LIC) is a method to visualize a vector field (such as fluid motion) at high spatial resolutions. [1] The LIC technique was first proposed by Brian Cabral and Leith Casey Leedom in 1993.

  7. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    The two methods are also compared in Figure 3, created by Matlab simulation. The contours are lines of constant ratio of the times it takes to perform both methods. When the overlap-add method is faster, the ratio exceeds 1, and ratios as high as 3 are seen. Fig 3: Gain of the overlap-add method compared to a single, large circular convolution.

  8. Gabor filter - Wikipedia

    en.wikipedia.org/wiki/Gabor_filter

    Its impulse response is defined by a sinusoidal wave (a plane wave for 2D Gabor filters) multiplied by a Gaussian function. [6] Because of the multiplication-convolution property (Convolution theorem), the Fourier transform of a Gabor filter's impulse response is the convolution of the Fourier transform of the harmonic function (sinusoidal function) and the Fourier transform of the Gaussian ...

  9. Microscope image processing - Wikipedia

    en.wikipedia.org/wiki/Microscope_image_processing

    Such "blurring" and "sharpening" algorithms in most programs work by altering a pixel's value based on a weighted sum of that and the surrounding pixels (a more detailed description of kernel based convolution deserves an entry for itself) or by altering the frequency domain function of the image using Fourier Transform. Most image processing ...