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  2. Order-independent transparency - Wikipedia

    en.wikipedia.org/wiki/Order-independent_transparency

    The A-buffer is a computer graphics technique introduced in 1984 which stores per-pixel lists of fragment data (including micro-polygon information) in a software rasteriser, REYES, originally designed for anti-aliasing but also supporting transparency.

  3. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. List of refractive indices - Wikipedia

    en.wikipedia.org/wiki/List_of_refractive_indices

    Many materials have a well-characterized refractive index, but these indices often depend strongly upon the frequency of light, causing optical dispersion. Standard refractive index measurements are taken at the "yellow doublet" sodium D line , with a wavelength (λ) of 589 nanometers .

  6. Refractive index - Wikipedia

    en.wikipedia.org/wiki/Refractive_index

    This is the normal refraction of transparent materials like glass or water, and corresponds to a refractive index which is real and greater than 1. [ 26 ] [ page needed ] If the electrons emit a light wave which is 270° out of phase with the light wave shaking them, it will cause the wave to travel faster.

  7. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    One key disadvantage of deferred rendering is the inability to handle transparency within the algorithm, although this problem is a generic one in Z-buffered scenes and it tends to be handled by delaying and sorting the rendering of transparent portions of the scene. [6]

  8. Transparency and translucency - Wikipedia

    en.wikipedia.org/wiki/Transparency_and_translucency

    In other words, a translucent material is made up of components with different indices of refraction. A transparent material is made up of components with a uniform index of refraction. [1] Transparent materials appear clear, with the overall appearance of one color, or any combination leading up to a brilliant spectrum of every color.

  9. Transparent exopolymer particles - Wikipedia

    en.wikipedia.org/wiki/Transparent_exopolymer...

    Transparent exopolymer particles (TEPs) are extracellular acidic polysaccharides produced by phytoplankton and bacteria in saltwater, freshwater, and wastewater. [1] They are incredibly abundant and play a significant role in biogeochemical cycling of carbon and other elements in water. [ 2 ]