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  2. Immutable interface - Wikipedia

    en.wikipedia.org/wiki/Immutable_interface

    In object-oriented programming, "immutable interface" is a pattern for designing an immutable object. [1] The immutable interface pattern involves defining a type which does not provide any methods which mutate state. Objects which are referenced by that type are not seen to have any mutable state, and appear immutable.

  3. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    Both Java and the .NET Framework have mutable versions of string. In Java [5]: 84 these are StringBuffer and StringBuilder (mutable versions of Java String) and in .NET this is StringBuilder (mutable version of .Net String). Python 3 has a mutable string (bytes) variant, named bytearray. [6] Additionally, all of the primitive wrapper classes in ...

  4. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    There are multiple ways to implement the flyweight pattern. One example is mutability: whether the objects storing extrinsic flyweight state can change. Immutable objects are easily shared, but require creating new extrinsic objects whenever a change in state occurs. In contrast, mutable objects can share state.

  5. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    Final variables can be used to construct trees of immutable objects. Once constructed, these objects are guaranteed not to change anymore. To achieve this, an immutable class must only have final fields, and these final fields may only have immutable types themselves. Java's primitive types are immutable, as are strings and several other classes.

  6. const (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Const_(computer_programming)

    The immutable keyword denotes data that cannot be modified through any reference. The const keyword denotes a non-mutable view of mutable data. Unlike C++ const, D const and immutable are "deep" or transitive, and anything reachable through a const or immutable object is const or immutable respectively. Example of const vs. immutable in D

  7. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    With Java 5.0, additional wrapper classes were introduced in the java.util.concurrent.atomic package. These classes are mutable and cannot be used as a replacement for the regular wrapper classes. Instead, they provide atomic operations for addition, increment and assignment. The atomic wrapper classes and their corresponding types are:

  8. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  9. Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Memento_pattern

    This example uses a String as the state, which is an immutable object in Java. In real-life scenarios the state will almost always be a mutable object, in which case a copy of the state must be made. It must be said that the implementation shown has a drawback: it declares an internal class.