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In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...
The selection of simulation as a modelling tool is usually because it is less restrictive. Other modelling techniques may impose material mathematical restrictions on the process, and also require multiple intrinsic assumptions to be made. [2] Network traffic simulation usually follows the following four steps: [1] [2]
An example of a multi-entity, multi-network, dynamic network diagram. There are two aspects of this field. The first is the statistical analysis of DNA data. The second is the utilization of simulation to address issues of network dynamics.
A live simulation, by definition represents the highest fidelity, since it is reality. But a simulation quickly becomes more difficult when it is created from various live, virtual and constructive elements, or sets of simulations with various network protocols, where each simulation consists of a set of live, virtual and constructive elements.
VisSim - system simulation and optional C-code generation of electrical, process, control, bio-medical, mechanical and UML State chart systems. Vortex (software) - a complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more. Also available as Vortex ...
Parallel simulation speeds up a simulation's execution by concurrently distributing its workload over multiple processors, as in high-performance computing. [12] Interoperable simulation is where multiple models, simulators (often defined as federates) interoperate locally, distributed over a network; a classical example is High-Level Architecture.
Graphical Network Simulator-3 (shortened to GNS3) is a network software emulator first released in 2008. [ 2 ] [ 3 ] [ 4 ] It allows the combination of virtual and real devices, used to simulate complex networks.
ns-3 is a discrete-event network simulator, sometimes called a 'system simulator' in contrast to a 'link simulator' that models an individual communications link in more detail. ns-3 is written in C++ and compiled into a set of shared libraries that are linked by executable programs that describe the desired simulation topology and configuration.