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  2. Automatic programming - Wikipedia

    en.wikipedia.org/wiki/Automatic_programming

    As we programmed, we examined the process and tried to think of ways to abstract these steps to incorporate them into higher-level language. This led to the development of interpreters, assemblers, compilers, and generators—programs designed to operate on or produce other programs, that is, automatic programming." [3]

  3. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    Each level uses a system of expression involving a unique set of objects and compositions that apply only to a particular domain. [12] Each relatively abstract, "higher" level builds on a relatively concrete, "lower" level, which tends to provide an increasingly "granular" representation. For example, gates build on electronic circuits, binary ...

  4. Abstract interpretation - Wikipedia

    en.wikipedia.org/wiki/Abstract_interpretation

    In computer science, abstract interpretation is a theory of sound approximation of the semantics of computer programs, based on monotonic functions over ordered sets, especially lattices. It can be viewed as a partial execution of a computer program which gains information about its semantics (e.g., control-flow , data-flow ) without performing ...

  5. Static program analysis - Wikipedia

    en.wikipedia.org/wiki/Static_program_analysis

    This abstract machine over-approximates the behaviours of the system: the abstract system is thus made simpler to analyze, at the expense of incompleteness (not every property true of the original system is true of the abstract system). If properly done, though, abstract interpretation is sound (every property true of the abstract system can be ...

  6. Abstraction principle (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_principle...

    In software engineering and programming language theory, the abstraction principle (or the principle of abstraction) is a basic dictum that aims to reduce duplication of information in a program (usually with emphasis on code duplication) whenever practical by making use of abstractions provided by the programming language or software libraries. [1]

  7. Abstract machine - Wikipedia

    en.wikipedia.org/wiki/Abstract_machine

    Abstract machines are typically categorized into two types based on the quantity of operations they can execute simultaneously at any given moment: deterministic abstract machines and non-deterministic abstract machines. [2] A deterministic abstract machine is a system in which a particular beginning state or condition always yields the same ...

  8. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    Simplifies managing a complex C/C++ code base by analyzing and visualizing code dependencies, by defining design rules, by doing impact analysis, and comparing different versions of the code. Cpplint: 2020-07-29 Yes; CC-BY-3.0 [8] — C++ — — — — — An open-source tool that checks for compliance with Google's style guide for C++ coding ...

  9. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory). Sometimes a potentially infinite set of possible states is introduced, and such a set can have a complicated structure, not ...