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  2. Monolithic application - Wikipedia

    en.wikipedia.org/wiki/Monolithic_application

    In software engineering, a monolithic application is a single unified software application that is self-contained and independent from other applications, but typically lacks flexibility. [1] There are advantages and disadvantages of building applications in a monolithic style of software architecture , depending on requirements. [ 2 ]

  3. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]

  4. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Model–view–presenter

    In a Java (AWT/Swing/SWT) application, the MVP pattern can be used by letting the user interface class implement a view interface. The same approach can be used for Java web-based applications, since modern Java component-based Web frameworks allow development of client-side logic using the same component approach as thick clients.

  5. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  6. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Architecture evolution is the process of maintaining and adapting an existing software architecture to meet changes in requirements and environment. As software architecture provides a fundamental structure of a software system, its evolution and maintenance would necessarily impact its fundamental structure.

  7. Facade pattern - Wikipedia

    en.wikipedia.org/wiki/Facade_pattern

    Analogous to a façade in architecture, it is an object that serves as a front-facing interface masking more complex underlying or structural code. A facade can: improve the readability and usability of a software library by masking interaction with more complex components behind a single (and often simplified) application programming interface ...

  8. Apache Struts 1 - Wikipedia

    en.wikipedia.org/wiki/Apache_Struts_1

    Apache Struts 1 is an open-source web application framework for developing Java EE web applications. It uses and extends the Java Servlet API to encourage developers to adopt a model–view–controller (MVC) architecture. It was originally created by Craig McClanahan and donated to the Apache Foundation in May 2000.

  9. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]