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Final Fantasy XIII [b] is a 2009 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). ). Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline Final Fantas
Final Fantasy XIII-2 [b] is a 2011 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360.It was released in 2011 in Japan and 2012 in North America and PAL regions, and was ported to Windows in 2014.
Reed also noted that because Final Fantasy XIII had been prioritized in Crystal Tools' development, the engine struggled with the open-world environments of Versus XIII. [19] Harris said that people had come to expect "pretty" graphics from Crystal Tools and that Final Fantasy XIV simultaneously "met and completely shattered" those expectations ...
2011 – PlayStation 3, Xbox 360 (Final Fantasy XIII-2) 2013 – Android, iOS (Final Fantasy Agito) 2014 – PlayStation 3, Xbox 360 (Lightning Returns: Final Fantasy XIII) 2016 – PlayStation 4, Xbox One (Final Fantasy XV) 2016 – Android, iOS, PC (Final Fantasy Awakening) Notes: Brand name for games thematically connected to Final Fantasy ...
Lightning Returns: Final Fantasy XIII [b] is a 2013 action role-playing game developed and published by Square Enix. A sequel to Final Fantasy XIII-2, it concludes the storyline of Final Fantasy XIII and forms part of the Fabula Nova Crystallis subseries. It was released in 2013 in Japan and 2014 in North America and the PAL regions.
The first step you should take before thinking about the save bonuses is to make sure you have the file on your console. If you played FF7 Remake on a PS4 and then upgraded to the PS5 version ...
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to ...
Motomu Toriyama (鳥山 求, Toriyama Motomu, born February 9, 1971) is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in Bahamut Lagoon and Final Fantasy VII before serving as one of the three directors on Final Fantasy X under Yoshinori Kitase where he was in charge of events, music, voice and motion capture.