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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop's primary focus is to allow all users to create games without code or a programming language. This is accomplished via an Event system, [14] which creates logic by monitoring for Conditions on when to trigger, and actions to take once the event conditions are met.

  3. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot contains an animation system with a GUI for skeletal animation, blending, animation trees, morphing, and real-time cutscenes. Almost any variable defined or created on a game entity can be animated. [37] Godot has its own in-house physics engine, and as of Godot 4.x allows third parties to integrate their own physics via GDExtension.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross-platform: Grappling Hook: BSD: Community-centric project, used by several commercial game studios ...

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Out Run: 1986 2012 Arcade racing: Sega: Since around 2009 [372] a game enthusiast worked on decompiling source code of Out Run. In 2012 a truthful engine, called "Canon Ball", was released on GitHub. To run the game, the original game's assets are required. [373] Ports to many systems followed, like OpenPandora. [374] Paper Mario: 2000 2023

  6. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards. [12] Unity was initially released for Mac OS X, later adding support for Microsoft Windows and Web browsers.

  8. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape) MGMF – MindGenius Mind Mapping Software file format; MM – FreeMind mind map file (XML) MMP (file format) – Mind Manager mind map file; MUP – File type used by MindMup to export editable Mind Maps

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual effects, and so on. Development is supported by project management, production, and quality assurance.