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  2. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    That is, it finds a shortest path, second shortest path, etc. up to the K th shortest path. More details can be found here. The code provided in this example attempts to solve the k shortest path routing problem for a 15-nodes network containing a combination of unidirectional and bidirectional links:

  3. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  4. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Problem 2. Find the path of minimum total length between two given nodes P and Q. We use the fact that, if R is a node on the minimal path from P to Q, knowledge of the latter implies the knowledge of the minimal path from P to R. is a paraphrasing of Bellman's Principle of Optimality in the context of the shortest path problem.

  5. Quadratic unconstrained binary optimization - Wikipedia

    en.wikipedia.org/wiki/Quadratic_unconstrained...

    As an illustrative example of how QUBO can be used to encode an optimization problem, we consider the problem of cluster analysis. Here, we are given a set of 20 points in 2D space, described by a matrix D ∈ R 20 × 2 {\displaystyle D\in \mathbb {R} ^{20\times 2}} , where each row contains two cartesian coordinates .

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    One example is the constrained shortest path problem, [16] which attempts to minimize the total cost of the path while at the same time maintaining another metric below a given threshold. This makes the problem NP-complete (such problems are not believed to be efficiently solvable for large sets of data, see P = NP problem ).

  7. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    Branch and bound (BB, B&B, or BnB) is a method for solving optimization problems by breaking them down into smaller sub-problems and using a bounding function to eliminate sub-problems that cannot contain the optimal solution. It is an algorithm design paradigm for discrete and combinatorial optimization problems, as well as mathematical ...

  8. Chinese postman problem - Wikipedia

    en.wikipedia.org/wiki/Chinese_postman_problem

    The undirected route inspection problem can be solved in polynomial time by an algorithm based on the concept of a T-join.Let T be a set of vertices in a graph. An edge set J is called a T-join if the collection of vertices that have an odd number of incident edges in J is exactly the set T.

  9. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.