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In science and engineering, a log–log graph or log–log plot is a two-dimensional graph of numerical data that uses logarithmic scales on both the horizontal and vertical axes. Power functions – relationships of the form y = a x k {\displaystyle y=ax^{k}} – appear as straight lines in a log–log graph, with the exponent corresponding to ...
Semi-log plot of the Internet host count over time shown on a logarithmic scale. A logarithmic scale (or log scale) is a method used to display numerical data that spans a broad range of values, especially when there are significant differences between the magnitudes of the numbers involved.
On a semi-log plot the spacing of the scale on the y-axis (or x-axis) is proportional to the logarithm of the number, not the number itself. It is equivalent to converting the y values (or x values) to their log, and plotting the data on linear scales. A log–log plot uses the logarithmic scale for both axes, and hence is not a semi-log plot.
Therefore, their graphs correspond to each other upon exchanging the x - and the y-coordinates (or upon reflection at the diagonal line x = y), as shown at the right: a point (t, u = b t) on the graph of f yields a point (u, t = log b u) on the graph of the logarithm and vice versa.
Logarithmic spiral (pitch 10°) A section of the Mandelbrot set following a logarithmic spiral. A logarithmic spiral, equiangular spiral, or growth spiral is a self-similar spiral curve that often appears in nature. The first to describe a logarithmic spiral was Albrecht Dürer (1525) who called it an "eternal line" ("ewige Linie").
Log-polar coordinates in the plane consist of a pair of real numbers (ρ,θ), where ρ is the logarithm of the distance between a given point and the origin and θ is the angle between a line of reference (the x-axis) and the line through the origin and the point. The angular coordinate is the same as for polar coordinates, while the radial ...
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Using point plotting, one associates an ordered pair of real numbers (x, y) with a point in the plane in a one-to-one manner. As a result, one obtains the 2-dimensional Cartesian coordinate system . To be able to plot points, one needs to first decide on a point in plane which will be called the origin , and a couple of perpendicular lines ...