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  2. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    It asks not only about a shortest path but also about next k−1 shortest paths (which may be longer than the shortest path). A variation of the problem is the loopless k shortest paths. Finding k shortest paths is possible by extending Dijkstra's algorithm or the Bellman-Ford algorithm. [citation needed]

  3. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  4. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph. Pathfinding is closely related to the shortest path problem, within graph theory, which examines how to identify the path that best meets some criteria (shortest, cheapest, fastest, etc) between two points in a large network.

  5. Constrained Shortest Path First - Wikipedia

    en.wikipedia.org/wiki/Constrained_Shortest_Path...

    Constrained Shortest Path First (CSPF) is an extension of shortest path algorithms. The path computed using CSPF is a shortest path fulfilling a set of constraints. It simply means that it runs shortest path algorithm after pruning those links that violate a given set of constraints.

  6. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.

  7. Maximum flow problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_flow_problem

    The following table lists algorithms for solving the maximum flow problem. Here, V {\displaystyle V} and E {\displaystyle E} denote the number of vertices and edges of the network. The value U {\displaystyle U} refers to the largest edge capacity after rescaling all capacities to integer values (if the network contains irrational capacities, U ...

  8. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  9. Widest path problem - Wikipedia

    en.wikipedia.org/wiki/Widest_path_problem

    In graph algorithms, the widest path problem is the problem of finding a path between two designated vertices in a weighted graph, maximizing the weight of the minimum-weight edge in the path. The widest path problem is also known as the maximum capacity path problem. It is possible to adapt most shortest path algorithms to compute widest paths ...