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Apple Books (known as iBooks prior to iOS 12) is an e-book reading and store application by Apple Inc. for its iOS, iPadOS and macOS operating systems and devices.It was announced, under the name iBooks, in conjunction with the iPad on January 27, 2010, [2] and was released for the iPhone and iPod Touch in mid-2010, as part of the iOS 4 update. [3]
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft.It is the 8th major game of the Asphalt series.It was released on August 22, 2013, for iOS and Android, [1] November 13 for Windows 8 [2] and Windows Phone 8, [3] January 15, 2014 for BlackBerry 10, [4] and April 5, 2015 for Tizen.
Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...
App icon of CSR Racing 2. Custom Street Racing is a free-to-play drag-racing game by Boss Alien and NaturalMotion Games. In the game, the player takes the role of a new racer looking to gain fame in a deserted city ruled by five racing "crews". A sequel was released on iOS and Android on June 29, 2016, called CSR Racing 2. The early access as ...
Warped Kart Racers is a kart racing video game developed and published by Electric Square under licensing from 20th Century Games.It features properties from four different animated television shows by 20th Television Animation, including: Family Guy, American Dad!, King of the Hill and Solar Opposites.
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
Controls in Real Racing 3 are similar to that of its predecessors. The player is given seven different control methods from which to choose: "Tilt A", chosen by default, features accelerometer steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; "Tilt B" features accelerometer steering, manual accelerate and manual ...