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This is an accepted version of this page This is the latest accepted revision, reviewed on 10 February 2025. 2007 video game similar to the game Twenty Questions 2007 video game Akinator Developer(s) Elokence Engine Limule Platform(s) Web browser iOS Android Fire OS Windows Phone Release August 2007 Genre(s) Twenty questions Mode(s) Single-player Akinator is a video game developed by the ...
Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes–no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people.
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The player can answer these questions with: Yes, No, Unknown, and Sometimes. The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. [3] The 20Q AI uses an artificial neural network to pick the questions and to ...
What's The Saying is a fun and challenging game that will put your brain to work. The object of the game is to match a common phrase with an accompanying coded image. These will test even the most ...
The objective of the game is to answer multiple-choice questions correctly, by using a buzzer to answer. Following this, the player assaults another player's character. The objective of the game is to assault another player sufficiently so that they drop off the game's ladder, a parody of the real show's question ladder. The last player is the ...
Wavelength is a party game designed by Alex Hague, Justin Vickers, and Wolfgang Warsch and published in 2019 by CMYK following a successful Kickstarter campaign. Two teams compete to earn points over multiple rounds by guessing the locations of a hidden target on a custom device based on clues relating to a chosen scale given by a player called the "Psychic".
The game unit has a LCD screen to display the words and buttons to start the timer, advance play, and assign points to teams. Teams must guess the entire phrase as displayed. A second edition of the electronic game with a changed appearance has a backlit LCD screen and a visual score display rather than the auditory score system.