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Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. Miniature wargames are played using model soldiers , vehicles, and artillery on a model battlefield, with the primary appeal being recreational rather than functional.
Miniature wargames are a form of wargaming designed to incorporate miniatures or figurines into play, which was invented at the beginning of the 19th century in Prussia. The miniatures used represent troops or vehicles (such as tanks , chariots , aircraft, ships, etc.).
Tabletop role-playing games evolved from miniatures games, and the two genres have continued to be linked in varying degrees. One of the most cited examples of this connection is Dungeons & Dragons, which developed from a 1971 medieval miniature wargame called Chainmail. [2]
War Games Rules 1925–1950; Matt Ward (game designer) Wargames Research Group; Warhammer (game) Warhammer 40,000; Warhammer Age of Sigmar; Warhammer Ancient Battles; Warhammer Quest; Warheads: Medieval Tales; Warmachine; Warriors of Mars (game) Warzone (game) Whack & Slaughter
Originally, Dungeons & Dragons was an evolution of the Chainmail medieval miniatures game, [16] with the distinction that each player controlled a single figure and had a wider variety of actions available. The original D&D boxed set bore the subtitle, "Rules for Fantastic Miniature Wargames Campaigns Playable with Paper and Pencil and ...
Crossfire (commonly abbreviated as CF) is a tabletop miniatures wargame designed by Arty Conliffe and first published in 1996, later supplemented by "Hit the Dirt" containing a number of rules clarifications and scenarios.
Hordes is a 30mm tabletop miniature wargame produced by Privateer Press, announced at Gen Con 2005 and released on April 22, 2006. Although a completely standalone game in its own right, Hordes was designed as a companion to Warmachine, Privateer Press' flagship miniatures game.
The rules are for the dedicated wargaming enthusiast. The players must first acquire the miniatures and build the terrain. Reese and Tucker were interested in an accurate simulation, and as a result the game provides data describing the rate of movement, thickness of armor, and rate of fire for the makes of tank in service from 1940 to 1970.