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Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]
Knuckles' Chaotix [a] is a 1995 platform game developed by Sega for the 32X.A spin-off from the Sonic the Hedgehog series, it features Knuckles the Echidna and four other characters known as the Chaotix, who must prevent Doctor Robotnik and Metal Sonic from obtaining six magic rings and conquering a mysterious island.
Pages in category "32X games" The following 44 pages are in this category, out of 44 total. ... Knuckles' Chaotix; Kolibri (video game) M. Metal Head; Mortal Kombat II;
Among them were ports of arcade games After Burner, Space Harrier, and Star Wars Arcade, a sidescroller with a hummingbird as a main character in Kolibri, and a 32X-exclusive Sonic the Hedgehog spinoff, Knuckles' Chaotix. Several of the games released for the 32X are enhanced ports of Genesis games, including NFL Quarterback Club and World ...
This is a non-diffusing subcategory of Category:32X games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the Sega 32X without being ported to or from other video game platforms.
While Knuckles's canonical playable debut comes in Sonic & Knuckles, he is playable in Sonic 2 and 3 via the Genesis' lock-on technology. [32] Knuckles starred in Knuckles' Chaotix for the Sega 32X, in which he serves as the guardian of an island amusement park and rescues his friends—collectively known as the Chaotix—from Robotnik in 1995 ...
Sonic Gems Collection is a compilation of obscure video games published by Sega for various consoles, such as the Sega CD, Sega Saturn, and Game Gear.It primarily focuses on Sonic the Hedgehog games, including Sonic CD (1993), [1] Sonic the Fighters (1996), Sonic R (1997), and six of the twelve Sonic games released for the Game Gear, with the other six having been included in the previous ...
The game is one of four arcade games in the Sonic the Hedgehog series to feature the SegaSonic name. [ c ] According to designer Manabu Kusunoki, the idea for trackball controls was conceived after an unspecified member of the development team—who was a fan of Marble Madness —suggested that it would work well with Sonic ' s style of ...