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  2. Virtual Army Experience - Wikipedia

    en.wikipedia.org/wiki/Virtual_Army_Experience

    The Virtual Army Experience (VAE) is a mobile US Army simulator created by the Army development team with the digital development handled by Zombie Studios. The interactive exhibit brings the army’s popular computer game, America’s Army: Special Forces (Overmatch) , [ 1 ] to a life-size, networked environment to provide visitors with an ...

  3. America's Army - Wikipedia

    en.wikipedia.org/wiki/America's_Army

    America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...

  4. United States Army Simulation and Training Technology Center

    en.wikipedia.org/wiki/United_States_Army...

    The United States Army Simulation and Training Technology Center (STTC) [1] provides the United States Department of Defense and United States Department of Homeland Security, with applied research to develop simulation technologies, build on current simulation knowledge, and understand system of systems environments where human, agent, and teams are involved.

  5. List of Strategic Simulations games - Wikipedia

    en.wikipedia.org/wiki/List_of_Strategic...

    A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2] The Battle of Shiloh: 1981: AppII, ATR, TRS80 A simulation of the first grand battle of the American Civil War Battle of Antietam: 1985: AppII, ATR, C64, DOS

  6. Millennium Challenge 2002 - Wikipedia

    en.wikipedia.org/wiki/Millennium_Challenge_2002

    Millennium Challenge 2002 (MC02) was a major war game exercise conducted by the United States Armed Forces under JFCOM in mid-2002, running from 24 July to 15 August. The exercise involved both live exercises and computer simulations, costing US$250 million (equivalent to about $423M in 2023), the most expensive war game in US military history. [1]

  7. Category:Military combat simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Military_combat...

    A category for video games simulating military combat, whether units which are land, naval or air. This category is for any games not covered by the following categories: Category:Flight simulation video games; Category:Ship simulation games; Category:Tank simulation video games; Also see Category:Space combat simulators.

  8. ELITE SHARP CTT - Wikipedia

    en.wikipedia.org/wiki/ELITE_SHARP_CTT

    The Emergent Leader Immersive Training Environment Sexual Harassment/Assault Response and Prevention Command Team Trainer, or ELITE SHARP CTT, is a laptop-based training software application for junior officers as well as battalion and brigade commanders in the U.S. military to learn how to work together with Sexual Assault Response Coordinators (SARCs) and Victim Advocates (VAs) to properly ...

  9. SIMNET - Wikipedia

    en.wikipedia.org/wiki/SIMNET

    SIMNET was a wide area network with vehicle simulators and displays for real-time distributed combat simulation: tanks, helicopters and airplanes in a virtual battlefield. SIMNET was developed for and used by the United States military. SIMNET development began in the mid-1980s, was fielded starting in 1987, and was used for training until ...

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