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Carcassonne (/ ˌ k ɑːr k ə ˈ s ɒ n /) is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games (until 2012) and Z-Man Games (currently) [2] in English. [3]
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Dante's Inferno (video game) Day of Infamy (video game) Dead Angle; Dead or Alive 3; Delta Force: Land Warrior; Double Dragon 3: The Rosetta Stone; Double Dragon III: The Sacred Stones; Ducati: 90th Anniversary; DuckTales: Remastered
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Tile-matching video games (5 C, 88 P) Pages in category "Video games with tile-based graphics" The following 21 pages are in this category, out of 21 total.
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other.
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Tiles of the Dragon is a 1993 mahjong solitaire video game for DOS developed by id Software and published by Softdisk. It is one of eleven games id Software created for Softdisk, who paid $5000 for it as part of id Software's contractual obligation to them. [ 1 ]