Search results
Results from the WOW.Com Content Network
A World War II air warfare simulation game [1] Baltic 1985: Corridor to Berlin: 1984: AppII, C64 A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2] The Battle of Shiloh: 1981: AppII, ATR, TRS80
D-Day is a real-time tactics game, that is set during and after the Normandy D-Day landings in 1944. The game features fully rendered 3D viewable from different angles. The player can take control of up to 60 different units, from snipers, to flamethrower units, and can take control of wheeled and tracked units.
Decisive Battles of World War II: Battles in Normandy (2004) Decisive Battles of World War II: Battles in Italy (2005) Battlefront (2007 video game) (2007) (Namesake of 1986 version) Kharkov: Disaster on the Donets (2008) Across the Dnepr: Second Edition (2010) (Expansion. Remake of 2003 namesake title.)
Documents on World War II: D-Day, The Invasion of Normandy at the Dwight D. Eisenhower Presidential Library, Museum and Boyhood Home; Lt. General Omar Bradley's June 6, 1944 D-Day Maps; The short film Big Picture: D-Day Convoy to Normandy is available for free viewing and download at the Internet Archive.
Dino D-Day is a multiplayer team-based first-person shooter video game developed and published by American studios 800 North and Digital Ranch. It was released for Microsoft Windows on April 8, 2011. [1] The premise of the game is that during World War II, Adolf Hitler found a way to resurrect dinosaurs for use in the war effort.
English soldier Ken Hay was trapped behind German lines and captured while on night patrol in 1944, days after joining the Allied invasion of Normandy, a turning point in World War Two. The ambush ...
Mike Singleton reviewed D-Day for Computer & Video Games #40. The game's presentation is noted to be superb, with a colorful and clear map. The order system was described as easy to use. Mike notes that finding opponents may be difficult, and the length of the game, with each turn taking up to half an hour, may deter some players.
V for Victory: D-Day Utah Beach is a 1991 computer wargame developed by Atomic Games and published by Three-Sixty Pacific. It was widely lauded and repeatedly reviewed as the best wargame of its era. Its success led to three further games in the V for Victory series, and then the similar World at War series published by Avalon Hill.