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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    The induction proof for the claim is now complete, which will now lead to why Heap's Algorithm creates all permutations of array A. Once again we will prove by induction the correctness of Heap's Algorithm. Basis: Heap's Algorithm trivially permutes an array A of size 1 as outputting A is the one and only permutation of A.

  3. Algorithm (C++) - Wikipedia

    en.wikipedia.org/wiki/Algorithm_(C++)

    C++20 adds versions of the algorithms defined in the < algorithm > header which operate on ranges rather than pairs of iterators. The ranges versions of algorithm functions are scoped within the ranges namespace. They extend the functionality of the basic algorithms by allowing iterator-sentinel pairs to be used instead of requiring that both ...

  4. Heapsort - Wikipedia

    en.wikipedia.org/wiki/Heapsort

    The heapsort algorithm can be divided into two phases: heap construction, and heap extraction. The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes.

  5. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Java synchronized sections, therefore, combine the functionality of both mutexes and events to ensure synchronization. Such a construct is known as a synchronization monitor. The .NET Framework also uses synchronization primitives. [10] "Synchronization is designed to be cooperative, demanding that every thread follow the synchronization ...

  6. Mark–compact algorithm - Wikipedia

    en.wikipedia.org/wiki/Mark–compact_algorithm

    Illustration of the table-heap compaction algorithm. Objects that the marking phase has determined to be reachable (live) are colored, free space is blank. A table-based algorithm was first described by Haddon and Waite in 1967. [1] It preserves the relative placement of the live objects in the heap, and requires only a constant amount of overhead.

  7. Separation logic - Wikipedia

    en.wikipedia.org/wiki/Separation_logic

    In addition to extending Hoare's approach to apply in the presence of heap-allocated pointers, O'Hearn showed how reasoning in concurrent separation logic could track dynamic ownership transfer of heap portions between processes; examples in the paper include a pointer-transferring buffer, and a memory manager.

  8. Tombstone (programming) - Wikipedia

    en.wikipedia.org/wiki/Tombstone_(programming)

    Dangling pointers can appear in certain computer programming languages, e.g. C, C++ and assembly languages. A tombstone is a structure that acts as an intermediary between a pointer and its target, often heap-dynamic data in memory. The pointer – sometimes called the handle – points only at tombstones and never to its actual target.

  9. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.